Special Effects Artists and Animators
Career, Salary and Education Information
What They Do: Special effects artists and animators create images that appear to move and visual effects for various forms of media and entertainment.
Work Environment: Many artists and animators work in offices; others work from home.
How to Become One: Most special effects artists and animators need a bachelor’s degree in computer graphics, art, or a related field to develop both an impressive portfolio of work and the strong technical skills that many employers prefer.
Salary: The median annual wage for special effects artists and animators is $78,790.
Job Outlook: Employment of special effects artists and animators is projected to grow 5 percent over the next ten years, about as fast as the average for all occupations.
Related Careers: Compare the job duties, education, job growth, and pay of special effects artists and animators with similar occupations.
Following is everything you need to know about a career as a special effects artist and animator with lots of details. As a first step, take a look at some of the following jobs, which are real jobs with real employers. You will be able to see the very real job career requirements for employers who are actively hiring. The link will open in a new tab so that you can come back to this page to continue reading about the career:
Top 1 Multimedia Artist Jobs
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Senior Strategic Communications with Security Clearance
- Gridiron IT Solutions
- Chantilly, VA
Qualifications Bachelor of Arts Degree in communication, journalism or related field 8+ years of ... multimedia products. Drafting, reviewing and preparing speeches, talking points, scripts and ...
What Special Effects Artists and Animators Do[About this section] [To Top]
Special effects artists and animators create two- and three-dimensional models, images that appear to move, and visual effects for television, movies, video games, and other forms of media.
Duties
Special effects artists and animators typically do the following:
- Use computer programs and illustrations to create graphics and animation (images that appear to move)
- Work with a team of animators and artists to create a movie, game, or visual effect
- Research upcoming projects to help create realistic designs or animation
- Edit animation and effects on the basis of feedback from directors, other animators, game designers, or clients
- Meet with clients, other animators, games designers, directors, and other staff (which may include actors) to review deadlines and development timelines
Special effects artists and animators often work in a specific medium. Some focus on creating animated movies or video games. Others create visual effects for movies and television shows. Creating computer-generated images (known as CGI) may include taking images of an actor’s movements and then animating them into three-dimensional characters. Other animators design scenery or backgrounds for locations.
Artists and animators can further specialize within these fields. Within animated movies and video games, artists often specialize in characters or in scenery and background design. Video game artists may focus on level design: creating the look, feel, and layout for the levels of a video game.
Animators work in teams to develop a movie, a visual effect, or an electronic game. Each animator works on a portion of the project, and then the pieces are put together to create one cohesive animation.
Some special effects artists and animators create their work primarily by using computer software or by writing their own computer code. Many animation companies have their own computer animation software that artists must learn to use. Video game designers also work in a variety of platforms, including mobile gaming and online social networks.
Other artists and animators prefer to work by drawing and painting by hand and then translating the resulting images into computer programs. Some special effects artists use storyboards or “animatics,” which look like a comic strip, to help visualize the final product during the design process.
Many special effects artists and animators put their creative work on the Internet. If the images become popular, these artists can gain more recognition, which may lead to future employment or freelance work.
Work Environment for Special Effects Artists and Animators[About this section] [To Top]
Special effects artists and animators hold about 58,900 jobs. The largest employers of special effects artists and animators are as follows:
Self-employed workers | 63% |
Motion picture and video industries | 12% |
Software publishers | 5% |
Computer systems design and related services | 5% |
Advertising, public relations, and related services | 2% |
Many artists and animators work in offices; others work from home.
Special Effects Artist and Animator Work Schedules
Most multimedia artists and animators work a regular work schedule; however, when deadlines are approaching, they may need to work nights and weekends.
How to Become a Special Effects Artist or Animator[About this section] [To Top]
Get the education you need: Find schools for Special Effects Artists and Animators near you!
Most special effects artists and animators need a bachelor’s degree in computer graphics, art, or a related field to develop both an impressive portfolio of work and the strong technical skills that many employers prefer.
Most special effects artists and animators need a bachelor’s degree in computer graphics, art, or a related field to develop both an impressive portfolio of work and the strong technical skills that many employers prefer.
Education
Employers typically require a bachelor’s degree, and they look for workers who have a good portfolio and strong technical skills. Special effects artists and animators typically have a bachelor’s degree in fine arts, computer graphics, animation, or a related field. Programs in computer graphics often include courses in computer science in addition to art courses.
Bachelor’s degree programs in art include courses in painting, drawing, and sculpture. Degrees in animation often require classes in drawing, animation, and film. Many schools have specialized degrees in topics such as interactive media or game design.
Advancement
Special effects artists and animators who show strong teamwork and time-management skills can advance to supervisory positions, where they are responsible for one aspect of a visual effects team. Some artists might advance to leadership or directorial positions, such as an art director or producer or director.
Other Experience
Skills in graphics and animation can be honed through self-study. Special effects artists and animators can develop these skills to enhance their portfolios, which may make it easier to find job opportunities.
Important Qualities
Artistic talent. Animators and artists should have artistic ability and a good understanding of color, texture, and light. However, they may be able to compensate for artistic shortcomings with better technical skills.
Communication skills. Special effects artists and animators need to work as part of a team and respond well to criticism and feedback.
Computer skills. Many special effects artists and animators use computer programs or write programming code to do most of their work.
Creativity. Artists and animators must be able to think creatively to develop original ideas and make them come to life.
Time-management skills. The workdays required by most studio and game design companies can be long, particularly when there are tight deadlines. Artists and animators need to be able to manage their time effectively when a deadline approaches.
Special Effects Artist and Animator Salaries[About this section] [More salary/earnings info] [To Top]
The median annual wage for special effects artists and animators is $78,790. The median wage is the wage at which half the workers in an occupation earned more than that amount and half earned less. The lowest 10 percent earned less than $46,000, and the highest 10 percent earned more than $131,370.
The median annual wages for special effects artists and animators in the top industries in which they work are as follows:
Advertising, public relations, and related services | $87,540 |
Software publishers | $84,540 |
Motion picture and video industries | $78,790 |
Computer systems design and related services | $77,740 |
Most multimedia artists and animators work a regular full-time work schedule; however, when deadlines are approaching, they may need to work nights and weekends.
Job Outlook for Special Effects Artists and Animators[About this section] [To Top]
Employment of special effects artists and animators is projected to grow 5 percent over the next ten years, about as fast as the average for all occupations.
About 6,700 openings for special effects artists and animators are projected each year, on average, over the decade. Many of those openings are expected to result from the need to replace workers who transfer to different occupations or exit the labor force, such as to retire.
Employment of Special Effects Artists and Animators
Projected employment growth will be due to increased demand for animation and visual effects in video games, movies, and television. Consumer demand will continue for more realistic video games, movie and television special effects, and three-dimensional movies. Additional special effects artists and animators will be required to meet increased demand for these enhanced visual complexities.
Furthermore, continued demand for computer graphics for mobile devices, such as smart phones, will lead to more job opportunities. Special effects artists will be needed to create animation for games and for mobile applications.
Occupational Title | Employment, 2021 | Projected Employment, 2031 | Change, 2021-31 | |
---|---|---|---|---|
Percent | Numeric | |||
Special effects artists and animators | 58,900 | 62,100 | 5 | 3,200 |
More Special Effects Artist and Animator Information[About this section] [To Top]
For information about accredited schools of art and design, visit
National Association of Schools of Art and Design
For more information about careers in video game design, visit
A portion of the information on this page is used by permission of the U.S. Department of Labor.